Another issue is that all rookies immediately have player morale set at 0, requesting for a trade and there is no way to increase morale after that point. The 1991 draft class I loaded had all the correct player portraits in the actual draft class file, but when the actual draft occurred, all the player were displayed with simply a CF on their player card and not the portrait which was included. In the description before I started up the mode, it said I cold remove teams, but I think this is simply a lie on 2Ks part.ģ. The Raptors, Grizzlies, and Bobcats were all present- despite being later expansion teams. the PPG chart was alright, rebounds were a bit too low, assists were WAY too low (Magic was only averaging 6.3 assists- half of what he actually averaged that season). I was using a sliders posted by someone on this forum that seemed to work well for actual gameplay, but during my sim test run I noticed the following issues:ġ. So I loaded up the 1991 roster, I edited every player for the correct contract, and started up the game- deciding to first sim a season to see how it played out. I was deciding between using the URB and UBR mods, and decided to go with the UBR mainly because at least it includes player career stats and all-star and championship data on the player cards (would be awesome if the rest of the info gets filled out in a later update).Īnywho, I wanted to start a new 1990-1991 NBA season and see how the 90s would play out if Magic wasn't forced to retire early, and if Bird hadn't had the back issues that also cut his career short. I recently got a new PC and was using it to play NBA 2K14.
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